In what ways does your media product use, challenge or
develop forms and conventions of real media products?
My media product uses many of the typical conventions which
films of the same genre, horror, tend to use. For example, many horror films
use light to change the mood of a scene and to emphasise the fact that it is a
horror film. This use of dim lighting, or in some cases very bright lighting,
can change the feel of a scene dramatically and completely change the effect of
the scene.
Our film, similarly to other films in the horror genre, has
been edited to dim the light on a scene to make it appear darker and gloomier.
Without this effect, due to the fact that we have only shot 2 minutes of the
film, our clip doesn’t look like a horror; it looks more like a documentary
because of the ‘hand held’ style of shooting the film.
This hand held filming style challenges the conventions of
real media products in the same genre as mine. Although now many more
low-budget horror films are choosing to film in this way, this technique of
filming still isn’t used very often. Most of the films that are shot in this
hand held style only use shots that are filmed from this hand held perspective.
Our media product however has also used shots filmed from a third person perspective.
We have decided to use this to challenge and differentiate our film from others
in our genre and to give more of an effect that the characters in our media
piece are being watched (this fits with the story line of our film).
Our choice of setting for our film is also very similar to
other films in this genre. We chose to film in a dark, isolated forest away
from people. Almost all horror films which we have studied have also chosen to
set their films in an isolated/secluded location. This, in most cases, adds an
effect of loneliness and helplessness to the characters in the film; this is
why we have chosen this location for our film. It adds a scarier feel to the
film and makes it seem that the characters in the film have no one to help them
if something were to happen to one or both of them.
The shot types which we have used challenge the conventions
of a typical horror film. Horror films use large amounts of close ups and
extreme close ups to emphasise emotion (mostly fear or fright) and to show gory
wounds more closely to give a scarier effect. We however have used very few
close ups or extreme close ups. We haven’t included them because no events
which evoke emotions or wounds worth showing a close up of have occurred due to
the fact that it is only the opening 2 minutes of the film.
Also, as in most films of any genre, especially horror, the
main protagonists in our film have been introduced from the beginning of the
film/ very early on in the film. This is another example of us using typical
conventions of other films.
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